Now, Vanilla XCOM2 - for me This DLC contains of a little bit of asthetic upgrades, a new story mission and with them the new 'Ruler' aliens. This DLC contains of a little bit of asthetic upgrades, a new story mission and with them the new 'Ruler' aliens. If you're already an Xcom pro and want to spice things up a bit, this might be worth it, but if you're new to Xcom then it's likely to just be a huge headache. On the positive side, you do get a few new weapons that are pretty fun, and if you manage to defeat the bosses you unlock some awesome unique armors that will surely come in handy.
The bosses can easily take down an entire squad, so if you run into one on the way to escape or while already engaged with enemies, it can quickly ruin your chances of success. Given how difficult Xcom already is-and the fact that most missions have relatively short timers-these bosses are potentially game-breaking. The story mission is interesting, though ultimately just leaves you with more questions, but aside from that it essentially adds boss battles into random missions. I wasn't sure what to think about this when it came out, but after playing it twice (once regular game, once 'integrated' with WotC), I just I wasn't sure what to think about this when it came out, but after playing it twice (once regular game, once 'integrated' with WotC), I just don't think it fits well in Xcom.